FAQs
Contents
- 1 General
- 1.1 I cannot connect to Seventh Umbral
- 1.2 _______ in the interface doesn't work
- 1.3 _______ in the world doesn't work
- 1.4 How do I skip the opening tutorial?
- 1.5 I keep seeing script errors in the log
- 1.6 What are the commands?
- 1.7 The game hangs at the loading screen
- 1.8 I only see actors in the Adventurer's Guild
- 1.9 I can't get a certain Zone ID to work
- 1.10 How do I use the mounts?
- 2 Client
- 3 Server
General
I cannot connect to Seventh Umbral
- Project Meteor is not associated with that project, but that server has not functioned in quite some time. You'll only get as far as seeing the title screen with it, as its lobby server will time-out if you attempt to open the character select screen.
_______ in the interface doesn't work
- Some elements of the Main Menu (opened via dash on numpad) are either in a read-only state so you can see it, but not modify. Others will cause a LUA script error to appear in your chat log. More client functionality will be restored over time as the project progresses.
_______ in the world doesn't work
- Currently, the only functioning elements are doors with known IDs assigned while you're in the zone ID associated with it, and whichever NPCs are scripted to have player interaction.
How do I skip the opening tutorial?
- As it stands, you'll have to go into map server's scripts folder and modify player.lua. Notepad will work if you have no dedicated LUA reader.
- Open it up and comment out the If statement involving player:getPlayTime. LUA commenting uses -- for a line, or --[[ with --]] to comment a block.
- Now create/recreate a character and warp out of the starting location.
I keep seeing script errors in the log
- These are for debugging purposes and will be remedied over time as the actors (NPCs/Enemies/etc) are implemented.
What are the commands?
- Refer to Debug_Commands
The game hangs at the loading screen
- This is an uncommon issue with the Map server. Just close and reload it, the game will prompt and error and return you to the lobby where you can try again.
I only see actors in the Adventurer's Guild
- The cities are broken up into two zone IDs internally, as they were on retail servers. One for the Adventurer's Guild, and one for the rest of the city.
- Seamless changing of Zone IDs are currently not implemented, but you can utilize the warp command to change them yourself.
- The zone IDs for the cities are as follow:
Location Guild City Limsa Lominsa 133 230 Gridania 155 206 Ul'dah 175 209
I can't get a certain Zone ID to work
- The zone list from Regions isn't fully implemented in the server_zones database.
- Some of the zoneName and className fields have yet to be determined for authenticity.
How do I use the mounts?
- There is currently no ingame means of obtaining them on the master branch.
- To manually add the Chocobo and/or Goobue mount to a character:
- Open up your ffxiv_server database, get your character's ID from the characters table
- Go into the characters_chocobo table, insert a row, enter the character's ID in the first column
- Set the hasChocobo/hasGoobue boolean flags from 0 to 1, leave chocoboAppearance to null, and give it a name.
- Reload the map server if you had it running for it to reload the character data
- On the current develop branch, the chocobo rental NPCs work in their respective city, and are currently flagged to issue you a chocobo if you so desire.
- Chocobo barding menu crashes the client currently. We're already aware of the reasons why, just don't select it.
Client
The game exe crashes immediately
- If you're running a processor which has 16 or more threads available, FFXIV will immediately crash. A quick fix is to:
- Load up the Seventh Umbral launcher,
- Open up Task Manager and go into the Detail tab.
- Right-click
Launcher.exe
(which has orange-bordered FFXIV icon), select "Set affinity". - Set the CPU affinity for the launcher to 15 or less CPU threads.
- The game should launch properly from there.
- If you're running a processor which has 16 or more threads available, FFXIV will immediately crash. A quick fix is to:
I cannot find ffxivgame.exe
- Update your client to v1.23b using the Seventh Umbral launcher. The base retail version didn't have it yet.
Server
The login page doesn't show
- Ensure your Apache/PHP/SQL services are properly running and that the contents of the www folder from the Project Meteor Server have been copied over.
- Also ensure the ports are properly open. Default settings have port 80 for Apache, 3306 for SQL. The latter can be changed for the project by modifying <Project Directory>/data/config.ini